Upgrade Price List
NVG’s - Gen 1 - OWNED
NVG’s - Gen 2 - OWNED
NVG’s - Gen 3 - OWNED
NVG’s - Gen 4 - 9000 GMP
NVG’s - Gen Wide - 12000 GMP(Requires R&D Lv 2)
TIVG - Any - 100000 GMP (Requires R&D Lv 4)(Requires Support Department Lv 4)
Attachment
Optics
(DMR is 1 LV up, Excluding TI)(Optics)
4 x - OWNED
8 x - 10000 GMP (Requires R&D Lv 1)
12 x - 20000 GMP (Requires R&D Lv 2)
NV - 30000 GMP
Ti - 75000 GMP (Requires R&D Lv 3)(Requires Support Department Lv 3)
5.56
Flash Hiders - 5000 GMP (Gunsmith discount)
Suppressors - 10000 GMP (Gunsmith discount)
FlashLight - OWNED
Lazer - OWNED
Combine - OWNED
7.62 Upgrade - 20000 GMP (Requires R&D Lv 1)
7.62
Flash Hiders - 20000 GMP
Suppressors - 30000 GMP
FlashLight - 7500 GMP
Lazer - 10000 GMP
Combine - 15000 GMP (Requires R&D Lv 2)
338 Upgrade - 750000 (Requires R&D Lv 2)
338
Flash Hiders - 25000 GMP
Suppressors - 50000 GMP
FlashLight - 10000 GMP
Lazer - 20000 GMP
Combine - 15000 GMP (Requires R&D Lv 3)
12.7 Upgrade - 150000 GMP (Requires R&D Lv 3)
12.7 Attachment - 75000(Requires R&D Lv 4)
AT / AA Upgrade
Level 1 - OWNED
Level 2 - OWNED
Level 3 - 20000 GMP (Requires R&D Lv 2)
Level 4 - 50000 GMP (Requires R&D Lv 3)
Level 5 - 75000 GMP (Requires R&D Lv 4)
Aircraft upgrades / Costs
Light Unarmed LV 1 - Free - 1000 GMP Usage
Heavy Unarmed LV 1 - Free - 5000 GMP Usage
Light Armed LV 1 - 5000 GMP - 1000 GMP Usage
Heavy Armed LV 1 - 10000 GMP - 5000 GMP Usage (Requires R&D Lv 1)
Light Armed LV 2 - 5000 GMP - 1000 GMP Usage (Requires R&D Lv 1)
Heavy Armed LV 2 - 10000 GMP - 5000 GMP Usage (Requires R&D Lv 2)
Light Armed LV 3 - 10000 GMP - 1500 GMP Usage (Requires R&D Lv 1)
Heavy Armed LV 3 - 15000 GMP - 7500 GMP Usage (Requires R&D Lv 2)
Heavy Armed LV 4 - 20000 GMP - 1500 GMP Usage (Requires R&D Lv 2)
Heavy Armed LV 5 - 25000 GMP - 7500 GMP Usage (Requires R&D Lv 3)
Ground
Light Unarmed LV 1 - Free - 1000 GMP Usage
Heavy Unarmed LV 1 - Free - 5000 GMP Usage
Light Armed LV 1 - 5000 GMP - 1000 GMP Usage
Heavy Armed LV 1 - 10000 GMP - 5000 GMP Usage (Requires R&D Lv 1)
Light Armed LV 2 - 5000 GMP - 1000 GMP Usage (Requires R&D Lv 1)
Heavy Armed LV 2 - 10000 GMP - 5000 GMP Usage (Requires R&D Lv 2)
Light Armed LV 3 - 10000 GMP - 1500 GMP Usage (Requires R&D Lv 1)
Heavy Armed LV 3 - 15000 GMP - 7500 GMP Usage (Requires R&D Lv 2)
Heavy Armed LV 4 - 20000 GMP - 1500 GMP Usage (Requires R&D Lv 2)
Heavy Armed LV 5 - 25000 GMP - 7500 GMP Usage (Requires R&D Lv 3)
Support Assets
Motar (Smoke) 40mm - Free - 100 GMP Usage
Motar (HE) 40mm - Free - 150 GMP Usage
Motar (HE) 105mm - 5000 GMP - 300 GMP Usage
Cruise Missile - 25000 GMP - (Limited Use 2) (1500 GMP Usage)
Cruise Missile - 50000 GMP - (Limited Use 4) (1500 GMP Usage)(Requires Support Department Lv 1)
Cruise Missile - 75000 GMP - (Limited Use 6) (1500 GMP Usage)(Requires Support Department Lv 2)
Cruise Missile - 100000 GMP - (Limited Use 8) (1500 GMP Usage)(Requires Support Department Lv 3)
Auto Exfil
Personal - 5000 GMP - Usage 300 GMP
Light Cargo - 7500 GMP - Usage 1000 GMP(Requires Support Department Lv 1)
Heavy Cargo - 15000 GMP - Usage 1000 GMP(Requires Support Department Lv 2)
??Unknown?? - (Requires Support Department Lv 4)(Requires R&D Lv 4)
Department Upgrades
R&D LV 1 - OWNED
R&D LV 2 - 75000 GMP (Requires Gunsmith)
R&D LV 3 - 100000 GMP (Requires Gunsmithing Master)
R&D LV 4 - 150000 GMP (Requires Master Engineer)
Support Department LV 1 - 50000 GMP
Support Department LV 2 - 75000 GMP (Requires Logistics Officer)
Support Department LV 3 - 100000 GMP (Requires Master Logistics Officer)
Support Department LV 4 - 150000 GMP (Requires Logistics Engineer)
Intel Unit( Gives information on HVT’s and other ground intel)
Intel Unit LV 1 - OWNED
Intel Unit LV 2 - 75000 GMP (Requires Infomation Officer)
Intel Unit LV 3 - 100000 GMP (Requires Spy)
Intel Unit LV 4 - 150000 GMP (Requires Spy Master)
Combat Unit ( Provides GMP income)
Combat Unit LV 1 - OWNED - Weekly Income 25000 GMP
Combat Unit LV 2 - 75000 GMP (Requires NCO)
Combat Unit LV 3 - 100000 GMP (Requires Officer)
Combat Unit LV 4 - 150000 GMP (Requires General)
This May does not include all upgrades/ choices, Spending of funds will be done by team leads and squad leads at the end of each mission, speak to your team lead/squad lead in mission, or be that role to spend GMP.
(Side ops (Ran outside of weekly OP) will not or be able to spend GMP, But can add to total GMP)
Funds Remainning - 68,500 GMP