Cargo ship compsition

Looking at a mission type of boarding and clearing at least two cargo ships at some point with the campaign I came up with recently.

Has anyone had any experience with using custom compositions and their effects on the zues server? Or is it more simple to make something from scratch?

The straightforward answer to this and I think smurf had a run-in with it not long ago, is the boats placed in by Zeus the ai see-through and shoot-through, walk-through walls and such, it’s best not to use them for a hostile asset.