We have decided to go to whitelisting mods on the Zeus server for a couple reason. First to make sure that, if a mod slips through the restrictions, it does not provide an unfair advantage to one player. Second it will free up more time for administrators to work on additional tasks that will improve the server and the player experience. Whitelisting of mods will begin December 11th 12:00 AM ET.
The following list are the only mods currently allowed on the Zeus server. This list is big and it is not recommended that you load all of these mods.
Attached to this post you will find an Zip file that contains an HTML. The HTML file can be used to import the mods into the Arma 3 Launcher. To import, download the Zip and extract the HTML file to your hard drive. Then either drag the file to the Arma 3 Launcher or select Mods / Preset / Import from within the Launcher and select the HTML file. Importing the whole file will attempt to subscribe to the entire list of mods which is quite large.
- It is recommended that you load only the mods that you need for your prefered loadouts.
- This list of approved mods does not mean that the Zeus can require a player to download a specific mod.
- These mods are allowed not required.
- On the Zeus server during normal operation, as opposed to Special Events, there are no required mods or DLC's.
This list may be updated at any time. A notation will be added to the list when it is updated.
Version 1.4 December 31th 2017
* Private mod
** Potential compatibility issue
Removed - NO KEY A-TACS Uniforms v0.6
Removed - Compatibility Issue EUROFORCE - BLUFOR Re-Texture - 1.23
Removed - Not working DXX Compositions
Removed - NO KEY Horror Sounds & Music Pack
Removed - NO KEY NATO Overhauled
Removed - NO KEY PD Uniforms
Removed - NO KEY Sounds and Music +
Removed - NO KEY TCP - TiGGer's Clothing Pack
Removed - INVALID KEY Young Flacko's Police Pack
Removed - Compatibility Issue MAKTAC Insignia