HALO Jumping on ALTIS

NAK Servers Feedback Report

Moderator: VileAce

Should Halo jumping be altered?

Yes
8
67%
No
4
33%
 
Total votes: 12

User avatar
dexterous
Posts: 15
Joined: April 10th, 2017, 3:24 pm

Re: HALO Jumping on ALTIS

Postby dexterous » May 11th, 2017, 2:53 am

+1 Claws01
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RRed
Posts: 7
Joined: May 3rd, 2017, 6:16 pm

Re: HALO Jumping on ALTIS

Postby RRed » May 15th, 2017, 2:53 pm

I wanted to put my two cents into this discussion. I think have a a very simple and elegant solution: Move the flagpole approximately 500 meters from the current main HQ spawn.

Most players will hear/see the helicopters outside waiting immediately upon spawning. Think lazy: Do you want to walk 500 meters away to parachute in or ride in the helicopter that's RIGHT there?

I think this solution solves many of the issues brought up in this discussion. If there are no or few pilots online, people will make the trek. It also delays "instantaneous" reinforcements. If there ARE transport pilots online, it will encourage players to ride in the helicopters and feel more immersion in the mission.

Thoughts?


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