NAK I&A Altis Server Feedback Report

NAK Servers Feedback Report
User avatar
claws01
Site Admin
Posts: 100
Joined: February 10th, 2016, 10:43 pm
Location: Oak Cliff Thats My HooD

August 10th, 2017, 3:57 am

as reward maybe

Oxide
Posts: 15
Joined: February 8th, 2017, 1:27 am

August 17th, 2017, 9:38 am

Some players in the teamspeak have been requesting certain vehicles that currently do not spawn on the server like the Kajman, Gryphon and Taru. Another thing I have noticed in my time playing with the carrier is that the hummingbird/pawnees's do not agree with respawning on the weapons decks. Here are some screenshots of what I put together in the editor this morning followed by a few explanations. Image Image Image X865 has suggested a load-out for the gryphon that would make it more useful at all times that includes 2 GBU's, 2 Short range AA and 2 Medium range AA.
(I added a 3rd hangar since there was room however, it is not needed since it may affect server performance.)

For the Kajman I suggest giving 2 Sahr-3's IR guided AA missiles alongside rocket pods to prevent having 2 attack helicopters un-balancing the CAS

I moved the 3rd ghost hawk to the carrier and changed it to vanilla in hopes that more pilots will be able to access it, I also moved the un-armed orca and hellcat to rotary since they are used less and also to free up space for the pawnee, hummingbird and blackfoot to have room for spawning on the flight deck as opposed to the weapons decks.

Foxx
Posts: 30
Joined: February 8th, 2017, 1:27 am

August 17th, 2017, 11:27 pm

all the vehicles on the carrier and the A-164 will always spawn after a server start, but at rotary HQ and the two/three other hangars are randomised after every server restart.

Post Reply
  • Information
  • Who is online

    Users browsing this forum: No registered users and 1 guest